
Kai Tai Tang, Howard Leung, Taku Komura and Hubert P.-H. Shum, "Emulating human perception of motion similarity", Computer Animation and Virtual Worlds, Vol. 19(3-4), pp. 211-221, August 2008.
Kai Tai Tang, Howard Leung, Taku Komura, Hubert P.-H. Shum, "Finding repetitive patterns in 3D human motion captured data", 2nd International Conference on Ubiquitous Information Management and Communication (ICUIMC 2008), pp.396-403, Suwon, South Korea, 31 January – 1 February 2008.
Jacky Chan, Howard Leung, Kai Tai Tang and Taku Komura, "Immersive Performance Training Tools Using Motion Capture Technology", 1st International Conference on Immersive Telecommunications (IMMERSCOM 2007), Bussolengo (Verona), Italy, 10-12 October 2007.
Jacky Chan and Howard Leung, "A Performance Training Room with Advanced 3D technologies in Ambient Intelligence Environment", 5th International Conference on Intelligent Multimedia & Ambient Intelligence (IMAI 2007), part of Joint Conference on Information Sciences (JCIS), pp 1510-1516, 22-24 July 2007.
Howard Leung, Jacky Chan, Kai-Tai Tang and Taku Komura, "Ubiquitous Performance Training Tool Using Motion Capture Technology", 1st International Conference on Ubiquitous Information Management and Communication, pp.185-194, Suwon, Korea, 8-9 February 2007.
Taku Komura, Beta Lam, Rynson Lau and Howard Leung, “e-Learning Martial Arts”, Lecture Notes in Computer Science, Vol. 4181, pp 239-248, 19-21 July 2006, (Proceedings of the 5th International Conference on Web-based Learning (ICWL 2006), Penang, Malaysia).
Howard Leung and Taku Komura, "Web-Based Handwriting Education with Animated
Virtual Teacher", Special Issue on Advances in Web-Based Learning,
International Journal of Distance Education Technologies, Vol. 4, No. 1,
pp.71-80, 2006.
Hubert Shum and Taku Komura, "Generating Realistic
Fighting Scenes by Game Tree", SCA 2006. Taku Komura, Howard Leung, Shunsuke Kudoh, James
Kuffner, "A Feedback Controller for Biped Humanoids that Can Counteract Large
Perturbations During Gait", IEEE Intl. Conf. on Robotics and Automation 2005,
pp.2001-2007. Edmond S. L. Ho, Taku Komura, Rynson W. H. Lau,
"Computing Inverse Kinematics with Linear Programming", Proceedings of ACM
VRST, pp. 163-166, Nov 2005. Taku Komura, Akinori Nagano, Howard Leung,
Yoshihisa Shinagawa "Simulating Pathological Gait using the Enhanced Linear
Inverted Pendulum Model" IEEE Transactions on Biomedical Engineering,
September 2005. Hubert Shum and Taku Komura, "Tracking the
Translational and Rotational Movement of the Ball Using High Speed Camera
Movies", ICIP 2005. Taku Komura, Edmond S. L. Ho, Rynson W. H. Lau.
"Animating Reactive Motion Using Momentum-based Inverse Kinematics",
Computer
Animation and Virtual Worlds (special issue of CASA2005), vol. 16, issue
3-4, pp. 213-223, July 2005. Taku Komura, Howard Leung, James Kuffner "Animating
Reactive Motions for Biped Locomotion", ACM Symposium on Virtual Reality
Software and Technology 2004 (ACM VRST 2004), Hong Kong, November 2004. Hubert Shum and Taku Komura, "A Spatiotemporal
Approach to Extract the 3D Trajectory of the Baseball from a Single View Video
Sequence", ICME 2004. Howard Leung and Taku Komura, "Web-based
Handwriting Education with Animated Virtual Teacher", Lecture Notes in Computer
Science, Vol 3143, 8-11 August 2004, pp 293-300, (Proceedings of the 3rd
International Conference on Web-based Learning (ICWL 2004): Advances in
Web-based Learning, Springer, Beijing, PRC).